What did Batman: Arkham City made a great game?
The biggest video game of the Caped Crusader?
Superhero games are currently in a great place, and people have many great video game adjustments to play, and more, they can look forward to. The continuation of spider man will be one that one keeps the eye, the next batman the game (whenever it comes) will certainly bring a lot of people to get up and attract, whatever rocksteady studios are working next, becomes a big one Thing, while the upcoming rächer the game is one, on which many are careful.
But even though superhero games are in a great place, the Jets right until not too long ago was the best we could hope in this area. We occasionally got good superhero games, but on the whole, superhero games were either funny, but at best unforgettable or in the worst case absolutely awful. This has changed with _Batman: Arkham Asylum, _ as Rocksteady Studios - at that time a largely unknown studio without significant success - one of the best and most authentic delivered _batman experiences and showed the industry that the audience was hungry after well made superhero games.
The arkham series is one that can say that very few other series can have four main titles, and each of them is - at least - a great game. And although both arkham asylum and arkham City can probably be their claim to the throne of the best batman the game of all time we are dealing with here in this feature is arkham City. Take the formula of what made arkham asylum so good and to expand every conceivable way would certainly have not been an easy task. When developers properly do things as spectacular as Rocksteady arkham asylum, _ It's hard to take a sequel that manages to get even better, but with _arkham City exactly what the Rocksteady Studios did.
With a meta-critical score of 94 (96 on PS3), numerous awards for the game of the year, impressive sales and an unforgettable heir arkham City is generally considered one of the best games of the PS3 / Xbox 360 era, if not all times. But what did the game done so well? As we have done it for several games in recent weeks, we will deal with the three core elements in this function, from which we composed batman Arkham city as well as it started Authentity.
Because that's really the biggest strength of not only arkham City, _ but the whole _arkham series. At the moment you start playing these games, you can see your respect, love and dedication for the starting material in blades. In arkham City, _ it is probably more obvious than any other _arkham games. This was when the arkham the series went cosmopolitan, and although the world itself is not special in terms of sound and atmosphere, she is pretty perfect. Gotham City - or the sections called Arkham City - look just as well as we know it from the comics, from the films of Tim Burton, from the cartoon series. It feels and looks dark and dirty and decaying.
But it's not just the city that contributes to the atmosphere of the game. Arkham City is a socially written game, and here, too, Rocksteady shows a professional understanding of what this property accounts for. The two personalities of Batman and Bruce Wayne are perfectly portrayed, the presentation of the Joker is good enough to measure themselves with some of his best in all media, and the way the game uses characters and actions without ever feeling to have that they are with a shoehorn or as if they were unnecessarily paddling the game, everything deserves praise that it can get.
Of course, for the performances of Kevin Conroy and Mark Hamill as a Batman and Joker will not be praise enough, and these two have undoubtedly contributed immensely to the authenticity of the game. For years, these two voices were the votes of two of the most famous personalities of pop culture in batman: the cartoon series, _ and both brought their A game to _arkham games. Arkham City's The story turned primarily to Batman and Joker, the way these two compete against each other, and how much time they will invest to win the upper hand over the others batman stories are usually - And there should be no doubt that the story without the excellent performance of Conroy and Hamill would lose in importance _ quantity_ its impact. __
Arkham City is a batman game and history through and through, and although that appears without context like the most obvious sentence, it is indeed the highest praise that can be given to this game. This is a rich universe full of personality arkham City nails each of its aspects. And of course too batman fan would tell you, batman stories are just as good as the villains in them - and no superhero has the kind of rogue posing that makes Batman. By the way, this is the second core element that we are looking for this game and what it did so well - the bad guys.
We have already talked about the Joker and his brilliant presentation in the game and about the unforgettable performance of Mark Hamill, which makes this representation so well, but arkham City pulls many, many other villains from the batman universe, and almost every one of them is awarded used. The turn around Clayface is immediately incident and is a perfect example of how Rocksteady creates the perfect balance between the preservation of the starting material and the search for ways to surprise players.
And there are so many others. From Ra's Al Ghul and the League of Assassins to the Penguin, from Hugo Strange and his insidious plan to one of the best boss fights of the previous generation with Mr. Freeze, from Two-Face to Solomon Grundy. Arkham City moves in countless villains from batmans gallery of villains, and uses them exactly in the right way. And there are so many others we also see in the co-missions of the game, which also need to be mentioned, including Hush, Deadshot, Mad Hatter, Victor Zsasz and so many others.
And now we come to the third and last key element of batman: Arkham City Success, which in contrast to the other two more likely to do with the way the game plays, and less with its quality - the concealment. The arkham games are not the most complex what Stealth is concerned, and the mechanics itself was not necessarily the most revolutionary. It was the way this mechanism was used that the series accounted for - and arkham City - will notice. Fear as a weapon to use against his enemies is what the dark knight can best, and in these games he did this with every occasion he got.
Studying and analyzing the environment, from a vantage point to the other swinging, sluggish and remove with a single movement, use all Batman devices to throw fog screens to explode weaknesses in walls and mix everything and combine arena in a stealth Puzzle box. Everything felt at also batman and even more to contribute to the authenticity of the game. You know the meme about how these games have made you _ feeling_ like batman? Yes, it's funny how overstrapped such sentences are, but you know? It is actually true. Arkham City You really felt how it would be to get into the boots of the crusader.
We do not know when the next one is batman The game is published (or in advance, if it is released), and we do not know who will do it, but a look back arkham City and the games in front of it and then are enough to trust To renew the property. These are the games that have finally found out how to make something good batman game and with arkham City, _ They were on their absolute highlight. And if the next _batman the game will even be half as good as it was. We will deny another trip as Dark Knight.
Comments
Post a Comment